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The complete guide, listing and formulas for kingsofkingdoms.com a lordsoflords tribute.
Last updated 8-7-2003 23:17
Guide home | Chatting | Charms | Races | Guilds/clans | Politics | Noble titles | Stats | Inventory | Support | Formulas |
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Charms
Charms can only be found in the world after killing monsters level 100 or above at any difficult level! Normal charms have a max of 99% bonus on each stats. If you like a charm, you can recharge a charm by adding time to it to keep your charm active. If your charm has timed out it will be useless unless you decharge it. Decharging a charm will result in loss of one percent on each stats on charm.
Defensive Charm The most easy to find charm, it gives bonus on Agility and Contravention. Very cheaper to recharge.
Warrior Charm A bit harder to find charm, it gives bonus on Strength, Dexterity and Agility. Recharge is a bit more expensieve.
Mage Charm A bit harder to find charm like the warrior charm but this is for the mage, it gives bonus on Intelligence, Concentration and Contravention. Recharge is a bit more expensieve.
Battle Mage Charm A bit harder to find charm, it gives bonus on Strength, Dexterity, Intelligence and Concentration. Recharge is a bit more expensieve than the warrior and mage charm.
Master Charm Harder to find than other charm it gives bonus on all stats. Very expensieve to recharge. Recharge cost is ussually max gold.
Heavenly Charm It drop like about one out of a half million or can be bought at the support page. Recharge cost is ussually max gold.
Heavenly Charm
+100 % Strength
+100 % Dexterity
+100 % Agility
+100 % Intelligence
+100 % Concentration
+100 % Contravention
1.000.000 seconds (Indestructible and Rechargeable)
Gods Charm It drop like about one out of a million or can be bought at the support page. Recharge cost is ussually max gold.
Gods Charm
+127 % Strength
+127 % Dexterity
+127 % Agility
+127 % Intelligence
+127 % Concentration
+127 % Contravention
1.000.000 seconds (Indestructible and Rechargeable)